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How to create a vww world and get a property

Go to your home page click on property then create world name your world 
and get a free transport pod then go to add property select a property 
then add to cart then check out at check out be sure to click the buy button 
and hey presto you have a property


APPLYING YOUR NEW LAYOUT 


Applying the layout is easy  it is best to stay in game, and NOT use the property manager from your home page on the social center.

1) Click the Properties tab at the top center of your screen.

2) Right click the base property you wish to apply the layout.(ie...Basic street vacant, basic zaby layout 1, V2)

3) Click "apply Layout"

4) Select the layout you wish to apply, and click to high light the layout

5) Click "apply"

6) Click "yes" to confirm

SETTING THE START /ENTRY POINT


you have your new layout applied, and now you want to set the default start point to a new location. 


Go to the property you wish to edit the start point, and move your Avi to the desired start point location. 

Make sure you're avi is also facing the direction you wish land.

From the control circle located in the upper right of your in game screen, click the downward pointing arrow.

Click on start point manager.

Type (any name you like) into the box, and click set.

The new start point, (named whatever you typed into the box) will show below the old default entry point.

Right click the newly named start point.

Click "set as default entry point" A green light will appear next to the new start point.

Close start point manager, and you're all set.



ANY ONE WORRIED ABOUT RL2 AND PROPERTY PURCHASES BELOW IS A STATEMENT OFF BRIAN REGARDING THE SUBJECT  


The import of legacy elements (properties, avatars, clothing...) is still a long ways off into the future; however, when properties are imported, everything will come along - including space built outside. That is true even if the space was built without an official permission to do so

Nothing will be lost, so please have no worries about this matter.

--Brian





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